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Are gathering node markers and boss markers separate from player ESP?
Closed thread Closed by archiveI noticed the feature list has player visuals in one section and then gathering nodes, elite mobs, world bosses, dungeon bosses, loot objects, portals, etc. in another.
For people comparing the listed features, is the idea that these are separate groups for different situations?
I'm mainly trying to make sense of the labels. The product page has a lot of options, and it's a bit much to take in all at once.
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Replies are closedYeah, the listing separates player visuals from world and PvE options. That makes the menu a lot easier to understand.
The world/PvE section names NPCs and mobs, elite mob markers, world and dungeon boss markers, quest objectives, gathering nodes, materials, chests, and instance entrances.
Thanks. I missed the instance entrance bit on the first read.
There's also a separate radar section listing player, boss, and node markers. The page doesn't spell out every interaction between the different displays, so I'd avoid assuming every option works identically across all views.
Somewhere out there is a person who reads every single menu option before touching anything.
That person is going to have a much easier time asking precise questions when one of the options needs clarification.
Fair. Breaking the page into groups definitely helps.